Tour Step, glide

Tour Step, glide is a Onboarding Tours block from Orvain UI, built for React and Vue with a matching Figma frame.

Best for

Tours where the eye should follow the card from target to target

Anatomy

One card that travels between targets, resizes to the next step's words and keeps its tail sliding along its edge · Step 02 / 04 rolls its digits and a thin progress line fills · Skip in the corner, a round Back and an ink Next pill · the cut-out and the card move on one curve; with reduced motion they jump

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In the Orvain Library

Get Tour Step, glide for your product

The block’s code in React and Vue, its frame in the Figma file, and the Orvain MCP so your AI tools build with it. Part of every Library plan, alongside every other block.

  • React
  • Vue
  • Figma frame
  • Orvain MCP

About this block

Part of Onboarding Tours

What’s inside

04parts

The pieces it is built from. Keep them all, or drop the ones your product doesn’t need.

  1. One cardthat travels between targets, resizes to the next step's words and keeps its tail sliding along its edge
  2. Step 02 / 04 rolls its digits and a thin progress line fills
  3. Skip in the cornera round Back and an ink Next pill
  4. The cut-out and the card moveon one curve; with reduced motion they jump

Responsive behaviour

680 px

Drawn at this width and never stretched past it. Below it, controls, text and spacing step down from the box the block sits in, not the window.

1440pxDesktop · 12 columns

When to use it

Where Onboarding Tours earns its place

Reach for Onboarding Tours

  • A first run where a few controls carry the whole product and nothing on screen says which
  • A feature launch aimed at people who already know the app and need one thing pointed at
  • A control living in a rail or a corner that nobody looks at unaided
  • A workflow whose order matters and whose layout does not imply that order

Reach for something else

  • The product needs the tour to be usable: fix the labels, defaults and empty states first, since a tour only covers them over
  • There is exactly one thing to say: a single anchored card with a dismiss says it, without a counter or a Back button
  • The content is reference material people return to. That belongs in docs or a help panel they can open when they want it

Accessibility

06to keep

What the block ships with. Hold on to these as you make it yours.

  • Named controlsEvery icon-only button keeps a text label, so a screen reader can say what it does.
  • Keyboard firstEvery control is reachable with Tab, and its focus ring stays visible.
  • More than colourA state never rides on colour alone; a mark or a word goes with it.
  • Contrast holdsRetheme freely, but keep text at or above the contrast it ships with.
  • Calm motionFor visitors who ask for reduced motion, things simply appear.
  • Room to hitTargets stay at least 24px, with space between neighbours.

Notes for AI

1 line

Is all your assistant needs. With the Orvain MCP connected, it builds the block from your own tokens and components.

Add the Orvain “Tour Step, glide” block to this page: one card that travels between targets, resizes to the next step's words and keeps its tail sliding along its edge, Step 02 / 04 rolls its digits and a thin progress line fills, Skip in the corner, a round Back and an ink Next pill, the cut-out and the card move on one curve; with reduced motion they jump.

Works in
Connect the MCP

Questions about Tour Step, glide.

What is the Tour Step, glide block?

Tour Step, glide is a Onboarding Tours block from Orvain UI, built for React and Vue with a matching Figma frame. Best for tours where the eye should follow the card from target to target.

What is the Tour Step, glide block made of?

Is the Tour Step, glide block responsive?

Is the Tour Step, glide block accessible?

How do I add the Tour Step, glide block to my project?

When should I not use a Onboarding Tours block?

More Onboarding Tours blocks

All Onboarding Tours

Tour Step

Multi-step product walkthroughs, first-run feature tours

Tour Step, hands-on

Onboarding that teaches by doing: each step asks for the real control

Tour Step, side placement

Pointing at a nav rail, a sidebar item or anything against an edge

Tour Step, side placement, glide

Rails where the eye should follow the tour from item to item

Tour Step, side placement, hands-on

Teaching a navigation by having people use it

Tour Spotlight

Feature announcements, a short "What's new" walk where every step has its own picture

Tour Spotlight, glide

A tour that should feel like one motion across the page

Tour Spotlight, hands-on

Show it, then let people try it: first-run checklists and activation tours

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